### Home > CC2MN > Chapter 6 > Lesson 6.1.2 > Problem 6-16

Darnell is designing a new game. He will have

blue → small toy |

If he wants players to have a

probability of winning a small toy, how many blue blocks should he have? Since picking a blue block gives a small toy prize, Darnell can consider the probability of picking a blue block as the probability of winning a small toy.

If he wants players to have a

probability of winning a small toy, of the blocks in the bag should be blue. blue blocks If he wants players to have a

probability of winning a large stuffed animal, how many green blocks should he have? See part (a).